A turn-based strategy card game on a 3D hexagonal battlefield. Your troops are cards: bring four into each battle, deploy them beside your castle, and use the terrain to bring down the enemy's castle before it brings down yours.
The campaign runs 150 battles across 15 regions, against 50 monsters in ten factions, each with its own boss. Twelve card bonds, tactic cards and signature abilities reward building a deck rather than massing troops, and coins from each win buy and upgrade cards.
The battlefield is rendered with Three.js and React Three Fiber. Progress saves in the browser, and a service worker keeps the game playable offline after one visit.
- Type
- Browser game
- Built with
- Next.js, TypeScript, Three.js, React Three Fiber, Tailwind CSS
Your army is a deck
Every troop is a card. Pick four for each battle, then upgrade them with the coins you win.

Swordsmen
- 4
- 10
- 2
Common
Cheap all-rounder

Archers
- 10
- 6
- 1
Common
Hits hard from 2 hexes

Knights
- 8
- 10
- 5
Rare
Fast mounted cavalry

Mages
- 6
- 8
- 2
Rare
Ranged spells, heals allies

Longbowmen
- 12
- 8
- 2
Epic
Shoots from 3 hexes

Pegasus Knights
- 12
- 18
- 5
Legendary
Flies over water and mountains
- battles
- 150
- regions
- 15
- monsters
- 50
- card bonds
- 12

